Get Dolby Atmos with Halo Infinite on Xbox Series X - What This Means for Multiplayer

Get Dolby Atmos with Halo Infinite on Xbox Series X - What This Means for Multiplayer

"Halo Infinite" theme will sound even more majestic with Dolby Atmos support.

Game developer 343 Industries has announced that its upcoming Halo Infinite will support spatial sound formats such as Dolby Atmos, Windows Sonic, and DTS Headphone:x for a more immersive experience.3] Halo Infinite will be the first Halo title to support the virtual surround technologies Dolby Atmos, Windows Sonic, and DTS Headphone:X. These spatial audio technologies make it feel like sound is being played from behind you or over your head, just by wearing stereo headphones."

Changes have also been made to the campaign mode and multiplayer audio, mostly due to fan suggestions. Weapon and ambient sounds will be greatly improved, enhancing the experience heard between Halo 5 and Halo Infinite. Audio Director Sotaro Tojima said he plans to compose music that has a different, lighter, more upbeat feel than in previous titles. Tojima said he hopes people will think of this as a reboot of the game's music.

"I loved the music for 'Halo 4' and 'Halo 5' and tried to incorporate the story very carefully, but the result, tonally, was not as hopeful as the previous 'Halo' games," Tojima said.

"The original game also had darker elements in the story, but the music focused more on the bright side, and it worked really well."

The production studio also focused more on reproducing real-world sounds as faithfully as possible. The blog post also includes a number of audio samples to compare the leaps in sound quality between "Halo 5" and "Infinite."

For multiplayer, this level of 3D audio gives the player more auditory information when identifying player movement; Dolby Atmos has been successful in giving the listener a bird's eye view of the audio, which not only increases the sense of realism, but also allows someone likely to help the player recognize that someone is above them.

Halo Infinite was originally planned as a launch title for the Xbox Series X/S, but was delayed due to poor reception from fans after the launch event. The game has reportedly been plagued by development difficulties that have caused top-tier talent to leave the project. According to actor Verlon Roberts, who plays Spartan Griffin, the game is scheduled to be released this November. No official release date has been set, other than Roberts accidentally slipping up.

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