Cyberpunk 2077's first major patch is now available. Version 1.1 promises fixes and performance tweaks for all platforms, and the official Twitter account added that it "lays the groundwork for future patches."
This includes February's 1.2 update, which developer CD Projekt Red has already described as a "larger and more significant" patch.
The full patch notes can be read here, and while a number of specific quests and open world bugs are mentioned, the update seems to be primarily about performance (memory usage improvements) and stability (fixing known crash points).
In addition to these improvements found throughout, there are fixes that apply only to specific platforms, which are outlined at the end of the notes. And here, PlayStation users seem to get a better time than Xbox users, with the company highlighting "cloud performance optimizations in PlayStation 4 Pro and PlayStation 5," while Xbox One X and Xbox Series X, there is no such equivalence for the X.
Patch capacities vary by format, with the GOG version being 1 GB, while the Steam version is 5-9 GB (likely due to different patch mechanics) and the console versions are around 16 GB.
So what can those waiting for the download to finish, or wondering whether to buy the game for the first time, expect from the patched version?
Reaction to the Cyberpunk 2077 patch seems to be positive, mainly on PC. One Reddit user wrote, "Before the patch I literally couldn't drive at max settings, but now I can drive without problems. And at settings that should be way above my pc's specs." Another user noted that even without changing settings, parts of the city that used to drop to 25 fps now stay consistently in the 31-35 zone. A "nice improvement.
The PlayStation's performance also seems to have improved sufficiently, with players offering tentative praise. One PS4 Slim user commented after an hour of playing version 1.1, "The FPS has definitely gone up and is more stable, especially while driving." As far as I could tell, it was playable, but still rough around the edges."
Another PS4 Pro user (albeit with an upgraded SSD) was equally impressed, stating that the action that used to always crash the game no longer crashes and performance has improved significantly." He realized how many cities he was not seeing because he was actively avoiding large areas in anticipation of crashing."
Unfortunately, it is difficult to find equally positive reviews for the Xbox One version of the game, with most users reporting feeling the same way. In fact, in the following video comparing 1.06 and 1.1 footage on the Xbox One S All Digital console, there appears to be no difference at all.
Perhaps the PlayStation version was a priority for CD Projekt Red this time around, in order to bring the game back to the PlayStation store, which was booted last year. Or perhaps the PlayStation version was simply easier to optimize. In any case, early impressions indicate that the Xbox One version has not shown the improvements that fans had hoped for, at least on the previous generation of hardware.
There is still time, of course; when CD Projekt Red released its latest "Cyberpunk 2077" timeline, the February patch was billed as "a larger and more significant update." Hopefully all versions will continue to move the game in the right direction and Xbox owners will not be left behind.
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