A gameplay trailer for "Observer" has been released that offers a glimpse into the potential power of the PS5: The trailer shows how the game will look on next-generation hardware.
The original "Observer," released in 2017, was a cyberpunk horror game somewhere between "CSI," "Silent Hill," and "Blade Runner." Its grim and dark dystopian setting was good even then, but against the backdrop of the PS5's graphical capabilities, the remastered version looks seriously next-generation.
The trailer mentioned that it would feature "enhanced gameplay" and "next-generation graphics," but didn't elaborate on that. So, if I had to guess, I would say that on the gameplay side, there will be an expanded main story and new features, and on the graphics side, it will be full of remastered effects.
Compared to the older version, the PS5 remaster has impressive visuals. Surfaces, objects, and textures look more detailed and realistic than in the original version, and lighting has been greatly improved.
From the looks of it, the PS5 takes advantage of the PS5's ray-tracing capabilities. The lighting seems to be gorgeously illuminated, with light reflecting off the sticky pools of blood in one eerie scene and lightning bolts illuminating the puddles of water in a "Blade Runner"-style cityscape.
The trailer also shows games running at 60 frames per second at 4K, something that even the most powerful PCs struggle with in graphically rich games. Therefore, there is no doubt that the PS5, with its 10.28 teraflops of computing power, can deliver games with very impressive graphics.
In addition, the PS5's ultra-fast SSD storage is expected to make loading these games very fast.
Observer: System Redux trailer is for the PS5, but it will also be available on Microsoft's Xbox Series X, hinting at what the next-generation Xbox can do. Xbox Series X has 12 teraflops of power. It is worth noting that, if developers can harness all of that power, they could potentially beat the PS5 in graphics performance.
Observer System Redux is scheduled for release at the end of 2020, which should be in time for the launch of both consoles. We did get a few hints of this from Microsoft's 2019 Halo: Infinite video, though.
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