Activision detailed how "Call of Duty Vanguard" will take advantage of the unique features of the PS5 DualSense controller. It also confirmed that the game's storage capacity will be significantly smaller than the previous installments of this blockbuster shooter series on next-generation consoles and PCs.
Vanguard's dual-sense feature was fully revealed in a PlayStation Blog post. Developer Sledgehammer Games explains that the PS5 controller packed with this technology "enhances immersion and brings a variety of tactile experiences to the different weapons in the game."
In plain English, this means that firing each weapon will feel different thanks to the DualSense adaptive trigger. The blog post goes on to say: "Our goal with Call of Duty: Vanguard was to simulate real-world weapon trigger weights and give players the opportunity to find the trigger pull that works for them in-game."
As expected, the dual-sense feature will be exclusive to Sony's latest game console. Therefore, it is possible that the PS5 version of Call of Duty: Vanguard will be the definitive console experience, but we will have to wait until we get our hands on the game next month to make a final decision.
Vanguard's trigger pull has several stages, starting with "take-up," which is the distance the trigger travels after the player begins to press the trigger. Then there is the "break," which is when enough pressure is applied to cause it to fire. And finally, there is the "trigger reset," which stops the automatic firing and resets the break. [The adaptive trigger on the DualSense controller applies varying degrees of feedback during the "break" phase to create a sense of the trigger's weight. This feedback varies from weapon to weapon, allowing for a more accurate sense of the weight of each trigger.
Dual-sense haptic feedback further enhances the gameplay experience and can simulate enemy fire destroying cover or an airplane bombing. According to Sledgehammer, "You'll feel the action happening around you, transmitted through your hands and down your arms. It all sounds very next-generation.
Last year's "Call of Duty: Black Ops Cold War" also supported the dual-sense feature, but "Vanguard" seems to take it to another level, and this isn't the only way Vanguard aims to surpass its predecessor. It has also been confirmed that it requires less storage space than the recent "Call of Duty."
Call of Duty games are notorious for demanding huge amounts of storage space. For example, the file size of "Black Ops Cold War" ballooned to over 200 GB after a year of regular updates; given that the PS5 has only 667 GB of standard available storage space, to play just one game, the console's basic would require almost a third of a hard disk drive.
Thankfully, this looks to be a problem of the past, as Call of Duty's official Twitter account posted, "New on-demand texture streaming technology is expected to save up to 30% to 50% or more on next generation consoles and PCs." The announcement has been warmly received by the Call of Duty community. Call of Duty: Vanguard will launch on PS5, Xbox Series X, and PC on November 5, with a version for last-gen consoles launching the same day; Battlefield 2042 and Halo Infinite will also be released later in the year, so there will be competition in the crowded shooter market this winter Battlefield 2042" and "Halo Infinite" will also be released before the end of the year.
Comments